FROM THE PRESS RELEASE
Ubisoft, one of the world's largest video game publishers, today announced its most impressive retail promotion ever. During the month of January, anyone who purchases Prince of Persia: The Sands of Time for the PlayStation®2 computer entertainment system, Nintendo GameCube(tm), the Xbox® video game system from Microsoft, or the PC, will receive a copy of Tom Clancy's Splinter Cell on the same platform - PlayStation 2, Nintendo GameCube, Xbox (platinum edition), ...
Written on December 30, 2003 | Posted in
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PORTIONS OF THIS REVIEW APPEARED IN THE SEATTLE TIMES
Prince of Persia: Sands of Time is one of those games that doesn’t come along very often. The breathtaking visuals and unique action make the game not only a fun game to play, but enjoyable to watch as somebody else plays it. The game’s cinematic quality will keep both the player and spectators entranced from beginning to end.
The game tells ...
Written on December 26, 2003 | Posted in
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Back in the days when computer and video games could be programmed by an individual or a small team, a little gem known as the Prince of Persia was released. It was a sidescrolling adventure game heavy on death defying leaps, trap-laden hallways and sword combat. It offered players unparalleled interaction with their environment as they worked to solve various puzzles.
You may not think that's a big deal, but ...
Written on December 19, 2003 | Posted in
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FROM THE PRESS RELEASE
Ubisoft's highly-anticipated Prince of Persia: The Sands of Time has officially shipped for all major consoles, with the Nintendo GameCube version heading for retail today. The PC version will follow in the coming weeks. With fluid animations, ingenious and challenging level design, a gripping story and an inimitable hero with the ability to manipulate time, Prince of Persia: The Sands of Time delivers an extraordinary, singular gaming experience - one ...
Written on November 18, 2003 | Posted in
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FROM THE PRESS RELEASE
Ubisoft, one of the world's largest video game publishers, announced today that Prince of Persia: The Sands of Time for the PlayStation®2 computer entertainment system and the Xbox® video game system from Microsoft is shipping for retail this week. The game is expected to ship for the Nintendo GameCube(tm) and PC in the coming weeks. With fluid animations, ingenious and challenging level design, a gripping story and an inimitable hero ...
Written on November 10, 2003 | Posted in
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Written on October 30, 2003 | Posted in
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FROM THE PRESS RELEASE
Ubisoft, one of the world's largest video game publishers, announced today that Prince of Persia: The Sands of Time for the PlayStationÒ2 computer entertainment system has reached gold master status and is expected to hit store shelves in the coming weeks. Prince of Persia: The Sands of Time boasts fluid animations, ingenious and challenging level design, a gripping story, an inimitable hero and the ability to manipulate time - all woven ...
As if the Sand Creatures aren't bad enough . . . throughout his journey from cocky young fighter to battle-scarred, wiser hero, the Prince will cross paths with a mysterious and scheming Vizier hungry for the Dagger and the Hourglass that will allow him to control the Sands of Time - and achieve immortality. A sorcerer in the Maharajah's employ, the Vizier reveals his true colors at the beginning of Prince of Persia: ...
WITH ENEMIES LIKE THESE . . . .
Perhaps it goes without saying that combat is a crucial ingredient (and a very enjoyable aspect) of Prince of Persia: The Sands of Time - but there's plenty to say about how the demanding, fluid fighting system came to be. When creative director Patrice Desilets and his team set out to develop the fight system for the game, they were driven by one objective: ...
Written on October 15, 2003 | Posted in
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FROM THE PRESS RELEASE
He's got the best training in all of Persia. He's an agile, athletic hero yearning for combat. And he's about to embark on the battle of a lifetime as he struggles to recapture the Sands of Time, the most powerful magic ever unleashed, which have wreaked havoc on the labyrinthine Palace in which he finds himself trapped. As he confronts an army of evil Sand Creatures, he'll need to ...
Written on October 9, 2003 | Posted in
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In 1989, the original Prince of Persia set a new standard for action-adventure video games and influenced some of the most well-known games that followed. With clever level design, an unparalleled hero, challenging fighting and groundbreaking animations, the game captivated a generation of gamers. Now, Ubisoft's Montreal studio has created Prince of Persia: The Sands of Time, a next-generation console masterpiece that completely modernizes the classic franchise and retains all the elements ...
Ubisoft made two announcements regarding the upcoming Prince of Persia: Sands of Time. The first is that a mini-game is posted on the web to help get players in the spirit of the original game.
The second announcement has to do with a pre-order campaign for the PS2 version. By placing a pre-order (at participating retailers, naturally), PS2 owners will receive a limited edition bonus disc with a demo of the E3 version. The disc ...
Written on September 24, 2003 | Posted in
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ARMED WITH DAGGER AND A SERIES OF SWORDS, A MIGHTY PRINCE FIGHTS AGAINST TIME ITSELF
In Prince of : The Sands of Time, the Prince acquires both swords and dagger to assist him as he struggles to harness the Sands of Time, which he mistakenly unleashed after being tricked by a rather nasty Vizier. As he progresses through the hideously transformed Palace, the Prince discovers a series of increasingly powerful swords which offer him even ...
FROM THE PRESS RELEASE
In 1989, action-adventure gaming was born in a rather unlikely place - medieval Persia. With the release of Prince of Persia, Jordan Mechner unleashed a game that blended fast-paced arcade action with dramatic visual storytelling in a way that had never been seen before. The game went on to win thundering accolades, inspire a generation of gamers, and create a new genre in the fast-growing video game industry. The ...
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