Freestyle Metal X

Midway blasts back into the “extreme” sports genre – with metal and… well, more metal

Tags: Categories: PS2 Reviews, Reviews

Posted by Andrew on Aug 25th, 2003


Just what the world needs, another body contorting, high jumping insanse stunt game, right? well, just to compete with the whole THPS genre, midway threw out Freestyle Metal X, a high octane, hard rock version with enough differences to at least deserve a look.

The game features 16 riders, some famous like Jeff Tilton and Kris Rourke, as well as prefab riders. Most of the riders, as well as the better gear and better tricks are unlocked as you progress through the very large world of the game. The game, which features career, freestyle, track builder, and party modes, takes place over a large world encompasing Farms, beaches, and Las Vegas.


The goal, like most of the genre, pull off tricks for points, pull off challenges, with this coming from the girl you are trying to impress (which is why I would be out trying to kill myself and brekaing body parts right and left, just like the game), Cindy, with an extra kudos going for not changing the character to a male character for the female drivers. The inuindos are funny if not a little over the top. The game also allows you to advance a career where getting better bikes and better stats allows you more points and more acolades. Thrown into the game are a few very fun mini-games and all the usual chases, destruction, and other add-ons that are expected by this type of game.


The music in the game, coming from bands such as Mötley Crüe, Judas Priest, Motörhead, Megadeth, and others is a very core ingrediant to the game. More music is unlocked as you progress through the game, which is something that more of these game should offer.

The overall feel of the game is enough to pick up your interests, though the physics in the game are a bit easy on the player. When you do crash and burn though, the rag doll effects of the flying body are a bit repetative, and the blood streak doesn’t really have anything to do with the type of fall that just took place.


The one difficult, though interesting, part of the game is the trick/combo system. Unlike THPS or others, there is a complicated combo system which uses modifiers and leaves players trying to pull off Tekken like combos to score points. Though it is easy enough to get going, there is a large learning curve to master the system. The one good thing about this system though is the insane number of tricks and combos that are possable to pull off.


Overall the game has a enough going on with it to make its own mark on the Video game world and leave a good impression in the genre of which it takes its place. The large world, which takes about 12 hours just to make your way through with all of the challenges, gives enough variety to keep the game interesting. the mini-games (events) are fun and incredably interesting, which a special mention to human darts, which is enough to keep me entertained for hours. The music and overall feel of the game at least warrant a rental if not a purchase.

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Posted by Andrew on Aug 25th, 2003 and is filed under PS2 Reviews, Reviews. You can follow any responses to this entry through the RSS 2.0 feed. You can post a comment, or trackback from your own site.
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