Crash Twinsanity

A new adversary — The Evil Twins — has invaded Crash’s island paradise with plans of destruction. In a strange twist, Crash grudgingly pairs with his archenemy, Dr. Cortex in order to save the world. Through this unorthodox partnership, Cortex is abused as Crash’s favorite weapon when Crash and Cortex are controlled as one. Additionally, [...]

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Posted by on Nov 2nd, 2004

A new adversary — The Evil Twins — has invaded Crash’s island paradise with plans of destruction. In a strange twist, Crash grudgingly pairs with his archenemy, Dr. Cortex in order to save the world. Through this unorthodox partnership, Cortex is abused as Crash’s favorite weapon when Crash and Cortex are controlled as one. Additionally, this dynamic paired gameplay will include never-before-seen mechanics which also include cooperative level designs in which Crash must protect Cortex and vice-versa, albeit reluctantly!

Gamers will encounter complex and highly reactive enemies that will detect and hunt Crash, run away when outgunned and interact with other foes to either form alliances or settle differences. The game features completely immersive environments which respond realistically as the player interacts with them, along with streaming worlds that can be played through without load times; and four playable characters — Crash, Cortex, Nina Cortex (the niece of the evil doctor) and the brand new pairing of Crash and Cortex.

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Posted by on Nov 2nd, 2004 and is filed under Games. You can follow any responses to this entry through the RSS 2.0 feed. You can post a comment, or trackback from your own site.
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