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DS Features

Dear Videogames

Dear Videogame Industry,   Harder does not necessarily equal better.   No, I’m not referring Demon’s Souls, the difficulty is inherent in the gameplay. Instead, this is a long-standing complaint that I have, and many others do as well, they just don’t say anything. I’m saying something.   There are a number of ways which difficulty is poorly used. One of the most blatant and pervasive is the varying degree of difficulty within a game, as well as within a level. ...

DreamGear @ CES 09

DreamGear was (rightly) proudly showing off its licensed B.C. Rich War Beast guitar controller. It works with Rock Band, Guitar Hero and Rock Revolution. The base, head and neck separate for easier transportation and runs on 4 AAA batteries. At $100 it’s a good guitar controller, and the only full sized one on the market.    For controllers, DreamGear has partnered with Immersion for a full line of PS3 pads that incorporate rumble as well as Sixaxis ...

Activision Keynote CES 09

  Mike Griffith, President & CEO of Activision headed up a keynote that began with members of the Neversoft development team behind Guitar Hero: Metallica performing “Fuel”. When he did come out, he mentioned that he wanted to talk about how videogames would be eclipsing all other forms of entertainment in the future. The guitar Hero franchise is an example of this where the musical experience taps into two markets, both music and videogames. Music sales are ...

Pet Questions

Pet Questions If you could first please describe who you are and your role in the game's development My name is Sean Epperson, and I am the developer-side Producer of “Neopets Puzzle Adventure” at Griptonite Games studio (which is a part of Foundation 9 Entertainment). What is Neopets Puzzle Adventure? “Neopets Puzzle Adventure DS” is a puzzle-based light RPG being published by Capcom. The game features collectible Petpets (which are your powers in the game), an engaging story, ...

Natsume at E3 2008

Natsume at E3 2008 Natsume’s meeting room is possibly the quietest place at all of E3. This is not to say its games aren’t good or that there’s little interest in them, although I’d be remiss if I didn’t recognize that they generally target a very specific niche. Rather, I can’t help but think that this quiet atmosphere perfectly reflects the nature of the games on display perfectly, as anyone who knows the Harvest Moon series will attest, they ...

Crave at E3 2008

Crave at E3 2008 Normally I try to start these articles with some kind of overview of a publisher’s wares before I go into further detail further on, but I don’t think I can do that here. Just how am I supposed to make an overview for a list of games that includes a bull-riding sim, a strategy/puzzle game involving penguin warfare, and a mini-golf game featuring a hillbilly Elvis impersonator? The first game in Crave’s lineup, PBR: Out of ...

Konami’s E3 2008 Press Conference

Konami’s E3 2008 Press Conference Like many of the other companies holding press conferences at this year’s E3, Konami didn’t have a lot to announce. Of course, in Konami’s case, this arguably isn’t their fault, as they just released their high-profile title for the year, Metal Gear Solid 4. However, even so, they still displayed three franchises to be releasing installments this year. Before this, however, was the only actual announcement – Metal Gear Solid 4’s Metal Gear Online will be ...

Nintendo’s E3 2008 Press Conference

Nintendo’s E3 2008 Press Conference Nintendo’s E3 press conference this year was arguably the most lacking in actual new announcements compared to Microsoft and Sony, with most of the games mentioned either known or rumored in some form previously. However, in spite of this, they still painted a vivid picture of Nintendo leading the industry on two platforms that are unquestionably a success. Nintendo of Japan president Satoru Iwata took no small amount of time highlighting how the Wii and DS ...

T2 E3 Press Conference

T2 E3 Press Conference Take-Two held a press conference at this year’s Electronic Entertainment Expo, and opened with a clip reel of titles that company is publishing (such as Champions Online, NHL 2K and more). NHL 2K9 is the only hockey title for the Wii. The game has been moved from Take-Two LA to Visual Concepts Now, players are supposed to have more fun playing the game, including driving the zamboni during breaks in the game. NBA 2K9 for ...

UbiSoft @ E3

UbiSoft @ E3 Ubisoft held a press conference at this year’s Electronic Entertainment Expo, and it opened with a presentation of Rayman Raving Rabbids: TV Party. The Wii balance board was used for players to “snowboard” down a mountain using some form of yak or wildebeest, but instead of standing on it players sit down and use it t tilt. There will be several mini-games that take advantage of the peripheral, some requiring to sit, some to stand. Brothers ...

EA Press Conference

EA Press Conference EA Montreal EA Redwood Shores EA LA EA Canada EA Korea The Sims Studio Pandemic Studios Maxis EA Salt Lake Black Box BioWare Mythic EA Tiburon DICE Criterion EA Romania Phenomic EA Mobile EA Bright Light Electronic Arts opened up its E3 2008 press conference highlighting games and studios. Showing off titles ranging from Harry Potter to Madden to FaceBreaker to Spore, This publishing juggernaut simply has games for everybody and that’s the message it tried to get out. To this end John Riccitello, the company’s CEO, came out and promised not to bore ...

Party Q&A

Party Q&A Answered by Adrian Lacey –Game Manager 1. What is the story of the RRR TV party? The Rabbids have invaded the world, and now…your T.V. screens! They need your help to disrupt our daily diet of TV delicacies and drive Rayman crazy! That’s right! The Rabbids have taken over the tube and show up to bring down the house on every show you can imagine! Ads, music, series, movies! Whatever strikes a Rabbid’s Raving fancy! ...

Mystery Interview

Shiren the Wanderer, developer team (CHUNSOFT) interview. [How the DS version started] - First, could you tell us how Shiren for DS came to be? Was there anything you had in mind specifically because the game is for the DS? Nagahata - There were talks of having a Mystery Dungeon series for the DS, and the Superfamicon verions (SFC, the SNES version) came up when we were thinking of a theme. Tomie – The Game Boy version was ...

Predictions for 2008

Predictions for 2008 Now that we’ve put all the 2007 predictions behind us, it’s time to look ahead to a new year. What will 2008 bring? What big changes will mold the industry over the next year? Will Duke Nukem Forever actually see release? I’ll attempt to lift the veil of the unknown to find out. With any luck, all these brain training games have improved my much-touted psychic abilities, so this time will be even more accurate ...

Digital Entertainment News Game of the Year 2007 (Page 1)

Digital Entertainment News Game of the Year 2007 (Page 1) Last year, Digital Entertainment News did something we’d never done before – we named a “Game of the Year”. In the many years we’ve been bringing you news and reviews of videogames, this was the very first time the staff of this website had ever felt so confident about a game that we could stand behind it and declare it the best game ...

Digital Entertainment News Game of the Year 2007 (Page 2)

Digital Entertainment News Game of the Year 2007 (Page 2) Bioshock As stated in our review of the game, Bioshock doesn’t do anything especially new on a technical level. As a spiritual successor to the System Shock games, much of what makes this game tick has already been laid down in those earlier titles. However, what really makes Bioshock shine is the pure creative genius lovingly poured into every dank, rusty corner of ...

The Top 10 Things That ROCKED In 2007

The Top 10 Things That ROCKED In 2007 Like every year, 2007 had its fair share of ups and downs. On the one hand, this is the first year in a long while that not a single new game system was released (that is, unless you count the PSP Slim, Xbox 360 Elite, or one of the other various console redesigns). What’s more, one could argue that last year’s additions to the market, the PS3 and Wii, haven’t completely shaken off the post-launch ...

2007 Prediction Results

2007 Prediction Results In late 2006 (well… technically, early 2007), I made some predictions about what the following year would bring. Well, it’s one year later, I thought we’d take a look back and see just how accurate I was before I make some new predictions for the following year. Here’s what I said (truncated for easier reading), and how it turned out, with helpful green, yellow, and red highlights to show where we were absolutely right, where ...

The Top 10 Things That SUCKED in 2007

The  Top 10 Things That SUCKED in 2007 Like every year, 2007 had its fair share of ups and downs. On the one hand, this is the first year in a long while that not a single new game system was released (that is, unless you count the PSP Slim, Xbox 360 Elite, or one of the other various console redesigns). What’s more, one could argue that last year’s additions to the market, the PS3 and Wii, haven’t completely shaken off the post-launch ...

The Best Games of 2007

The Best Games of 2007 Every year, the Dignews staff round up our personal favorite videogames of the year and presents them in one article that highlights them. It's our chance to give our own personal spin to which games in 2007 were the ones that we enjoyed the most, and to reccomend some of our most memorable experiences of the year so that, just in case you missed them, you have a chance to go back and share in ...

Storage, Connectivity, And More

Storage, Connectivity, And More Buffalo. This Japanese company is huge – there. With multiple products (1000 SKUs in Japan and 50 in the United States) there’s plenty of room for growth in this market. A product lineup that has a number of items, including storage and networking, and there’s a lot more on the way. One of the big things that the company works with is network storage – the big drives that can store multimedia including HD content ...

Interview: Hudson

Interview: Hudson I had the opportunity to chat with Hudson Entertainment President and CEO John Greiner the other dayearlier this month. While I had to end our chat earlier than I had hoped in order to catch a flight, what we did have time to talk about was very interesting. What direction you want to take Hudson? “We’re Hudson Entertainment.” Remarked Mr. Greiner. Having started out in the realm of mobile entertainment, such as music downloads, ringtones, etc., ...

Introduction

Introduction Dev Diary #1: Bringing a cell phone game to the DS By Katherine Anna Kang Introduction My name is Katherine Anna Kang and I'm CEO and Producer at Fountainhead Entertainment -- developers of id Software's Orcs & Elves. Past Projects: 2003 - In The Waiting Line (Co-Producer and Designer) 2004 - Game Over (Co-Producer and Designer) 2005 - DoomRPG mobile (Producer, Writer and Designer) 2006 - Orcs & Elves mobile (Producer, Writer and Designer) 2007 - Orcs & Elves DS, Orcs & ...

Nintendo’s Conference

Nintendo’s E3 press conference started out with a montage of clips from various internet videos featuring the Wii and DS as well as some of the coverage in “mainstream” media. This would happen several times throughout the event, as if Nintendo is attempting to either convince everybody in attendance that the Wii is being accepted in the mainstream of culture, or as “preaching to the choir” about how well the company is doing. Reggie Fils-Aime President ...

Ten Reasons Why I’m Still Playing Elite Beat Agents

Ten Reasons Why I’m Still Playing Elite Beat Agents There are few games I keep playing more than a half a year after they’re released. Like just about everybody, I’m a busy guy, and I don’t have a lot of free time. Add to that the fact that I review games for this website, and it’s easy to see why I have a short attention span – because I have to. As a result, there aren’t too many games I play for more than ...
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